![]() | ![]() |
2004 | ||
---|---|---|
3 | EE | Andreas Kolb, Lutz Latta, Christof Rezk-Salama: Hardware-based simulation and collision detection for large particle systems. Graphics Hardware 2004: 123-131 |
2002 | ||
2 | EE | Lutz Latta, Andreas Kolb: Homomorphic factorization of BRDF-based lighting computation. SIGGRAPH 2002: 509-516 |
1 | EE | Lutz Latta, Andreas Kolb: Homomorphic factorization of BRDF-based lighting computation. ACM Trans. Graph. 21(3): 509-516 (2002) |
1 | Andreas Kolb | [1] [2] [3] |
2 | Christof Rezk-Salama | [3] |