2007 | ||
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4 | EE | Konstantin Kolchin: Curvature-based shading of translucent materials, such as human skin. GRAPHITE 2007: 239-242 |
2004 | ||
3 | EE | Sergey Ershov, Roman Durikovic, Konstantin Kolchin, Karol Myszkowski: Reverse engineering approach to appearance-based design of metallic and pearlescent paints. The Visual Computer 20(8-9): 586-600 (2004) |
2003 | ||
2 | EE | Roman Durikovic, Ryou Kimura, Konstantin Kolchin: Real-time Visualization of Japanese Artcraft. Computer Graphics International 2003: 184-189 |
2001 | ||
1 | Sergey Ershov, Konstantin Kolchin, Karol Myszkowski: Rendering Pearlescent Appearance Based On Paint-Composition Modelling. Comput. Graph. Forum 20(3): (2001) |
1 | Roman Durikovic | [2] [3] |
2 | Sergey Ershov | [1] [3] |
3 | Ryou Kimura | [2] |
4 | Karol Myszkowski | [1] [3] |