2006 |
8 | EE | Seung Man Kim,
Jeung-Chul Park,
Kwan-Heng Lee:
Natural-Textured Mesh Stream Modeling from Depth Image-Based Representation.
ICCSA (1) 2006: 480-489 |
7 | EE | Jeung-Chul Park,
Seung Man Kim,
Kwan-Heng Lee:
3D Mesh Construction from Depth Images with Occlusion.
PCM 2006: 770-778 |
6 | EE | Seung Man Kim,
Jongeun Cha,
Jeha Ryu,
Kwan-Heng Lee:
Depth Video Enhancement for Haptic Interaction Using a Smooth Surface Reconstruction.
IEICE Transactions 89-D(1): 37-44 (2006) |
2005 |
5 | EE | Jongeun Cha,
Seung Man Kim,
Ian Oakley,
Jeha Ryu,
Kwan-Heng Lee:
Haptic Interaction with Depth Video Media.
PCM (1) 2005: 420-430 |
4 | EE | Sung-Yeol Kim,
Young-Suk Yoon,
Seung Man Kim,
Kwan-Heng Lee,
Yo-Sung Ho:
Texture Coordinate Compression for 3-D Mesh Models Using Texture Image Rearrangement.
PCM (1) 2005: 687-697 |
3 | EE | Jongeun Cha,
Seung Man Kim,
Sung-Yeol Kim,
Sehwan Kim,
Seung-Uk Yoon,
Ian Oakley,
Jeha Ryu,
Kwan-Heng Lee,
Woontack Woo,
Yo-Sung Ho:
Client System for Realistic Broadcasting: A First Prototype.
PCM (2) 2005: 176-186 |
2004 |
2 | EE | Seung Man Kim,
Kwan-Heng Lee:
3D Mesh Fairing Based on Lighting and Geometric Conditions for Interactive Smooth Rendering.
CIS 2004: 1187-1194 |
1 | EE | Seung Man Kim,
Naveen Dachuri,
Kwan-Heng Lee:
Framework for Smooth Optical Interaction Using Adaptive Subdivision in Virtual Production.
PCM (1) 2004: 426-433 |