2007 |
5 | EE | Maxim Kazakov:
Catmull-Clark subdivision for geometry shaders.
Afrigraph 2007: 77-84 |
2005 |
4 | EE | Valery Adzhiev,
Peter Comninos,
Maxim Kazakov,
Alexander A. Pasko:
Functionally based augmented sculpting.
Journal of Visualization and Computer Animation 16(1): 25-39 (2005) |
2003 |
3 | EE | Maxim Kazakov,
Alexander A. Pasko,
Valery Adzhiev:
Interactive metamorphosis and carving in a multi-volume scene.
GRAPHITE 2003: 103-117 |
2001 |
2 | EE | Maxim Kazakov,
Alexander A. Pasko,
Valery Adzhiev:
Fast Navigation through an FRep Sculpture Garden.
Shape Modeling International 2001: 104-113 |
2000 |
1 | EE | Valery Adzhiev,
Maxim Kazakov,
Alexander A. Pasko,
Vladimir V. Savchenko:
Hybrid system architecture for volume modeling.
Computers & Graphics 24(1): 67-78 (2000) |