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| 2002 | ||
|---|---|---|
| 4 | EE | Masayuki Hisada, Alexander G. Belyaev, Tosiyasu L. Kunii: Towards a singularity-based shape language: ridges, ravines, and skeletons for polygonal surfaces. Soft Comput. 7(1): 45-52 (2002) |
| 2001 | ||
| 3 | EE | Masayuki Hisada, Tosiyasu L. Kunii: Implementation of Object Attachments by Cellular Modeling. Computer Graphics International 2001: 159-166 |
| 2 | EE | Masayuki Hisada, Alexander G. Belyaev, Tosiyasu L. Kunii: A 3D Voronoi-Based Skeleton and Associated Surface Features. Pacific Conference on Computer Graphics and Applications 2001: 89-96 |
| 2000 | ||
| 1 | EE | Tosiyasu L. Kunii, Masayuki Hisada: Overcoming Software Complexity by Constructing Abstraction Hierarchies - The Principles and Applications. ICECCS 2000: 126- |
| 1 | Alexander G. Belyaev | [2] [4] |
| 2 | Tosiyasu L. Kunii | [1] [2] [3] [4] |