2004 | ||
---|---|---|
3 | EE | Richard Wages, Stefan Grünvogel, Benno Grützmacher: How Realistic is Realism? Considerations on the Aesthetics of Computer Games. ICEC 2004: 216-225 |
2 | EE | Richard Wages, Benno Grützmacher, Stefan Conrad: Learning from the Movie Industry: Adapting Production Processes for Storytelling in VR. TIDSE 2004: 119-125 |
2003 | ||
1 | EE | Richard Wages, Benno Grützmacher, Georg Trogemann: A Formalism and a Tool for Diverging Requirements in VR Scenario Modeling. ICAT 2003 |
1 | Stefan Conrad | [2] |
2 | Stefan Grünvogel | [3] |
3 | Georg Trogemann | [1] |
4 | Richard Wages | [1] [2] [3] |