2007 |
12 | EE | Bastian Goldlücke,
Ivo Ihrke,
Christian Linz,
Marcus A. Magnor:
Weighted Minimal Hypersurface Reconstruction.
IEEE Trans. Pattern Anal. Mach. Intell. 29(7): 1194-1208 (2007) |
2006 |
11 | EE | Christian Linz,
Bastian Goldlücke,
Marcus A. Magnor:
A Point-Based Approach to PDE-Based Surface Reconstruction.
DAGM-Symposium 2006: 729-738 |
2005 |
10 | EE | Ivo Ihrke,
Bastian Goldlücke,
Marcus A. Magnor:
Reconstructing the Geometry of Flowing Water.
ICCV 2005: 1055-1060 |
9 | EE | Bastian Goldlücke,
Marcus A. Magnor:
Spacetime-continuous geometry meshes from multi-view video sequences.
ICIP (1) 2005: 625-628 |
2004 |
8 | EE | Marcus A. Magnor,
Bastian Goldlücke:
Spacetime-Coherent Geometry Reconstruction from Multiple Video Streams.
3DPVT 2004: 365-372 |
7 | EE | Bastian Goldlücke,
Marcus A. Magnor:
Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction.
CVPR (1) 2004: 350-355 |
6 | EE | Bastian Goldlücke,
Marcus A. Magnor:
Weighted Minimal Hypersurfaces and Their Applications in Computer Vision.
ECCV (2) 2004: 366-378 |
2003 |
5 | EE | Bastian Goldlücke,
Marcus A. Magnor:
Joint 3D-Reconstruction and Background Separation in Multiple Views using Graph Cuts.
CVPR (1) 2003: 683-688 |
4 | | Bastian Goldlücke,
Marcus A. Magnor:
Real-time microfacet billboarding for free-viewpoint video rendering.
ICIP (3) 2003: 713-716 |
3 | EE | Bastian Goldlücke,
Marcus A. Magnor:
Robust depth estimation from multiple video streams for dynamic light field rendering.
SIGGRAPH 2003 |
2 | | Bastian Goldlücke,
Marcus A. Magnor:
Real-time free-viewpoint video rendering from volumetric geometry.
VCIP 2003: 1152-1158 |
2002 |
1 | | Bastian Goldlücke,
Marcus A. Magnor,
Bennett Wilburn:
Hardware-Accelerated Dynamic Light Field Rendering.
VMV 2002: 455-461 |