| 2005 |
| 7 | EE | António Fernando F. Coelho,
António Augusto de Sousa,
Fernando Nunes Ferreira:
Modelling urban scenes for LBMS.
Web3D 2005: 37-46 |
| 2003 |
| 6 | EE | João Paulo Pereira,
Joaquim A. Jorge,
Vasco A. Branco,
Fernando Nunes Ferreira:
Calligraphic Interfaces: Mixed Metaphors for Design.
DSV-IS 2003: 154-170 |
| 5 | EE | António Fernando F. Coelho,
António Augusto de Sousa,
Fernando Nunes Ferreira:
3D Modelling of Large Urban Scenes from Diverse Sources of Information.
ELPUB 2003 |
| 2000 |
| 4 | EE | João Paulo Pereira,
Joaquim A. Jorge,
Vasco A. Branco,
Fernando Nunes Ferreira:
Towards Calligraphic Interfaces: Sketching 3D Scenes with Gestures and Context Icons.
WSCG 2000 |
| 1999 |
| 3 | | António Cardoso Costa,
António Augusto de Sousa,
Fernando Nunes Ferreira:
Lighting Design: A Goal Based Approach using Optimisation.
Rendering Techniques 1999: 317-328 |
| 1996 |
| 2 | | António Augusto de Sousa,
Fernando Nunes Ferreira:
A Scalable Implementation of an Interactive Increasing Realism Ray-Tracing Algorithm.
VECPAR 1996: 458-469 |
| 1990 |
| 1 | EE | Fernando Nunes Ferreira,
António Cardoso Costa,
António Augusto de Sousa,
V. Afonso Branco:
3D graphics developments and research at INESC.Norte.
Computers & Graphics 14(1): 47-53 (1990) |