2001 | ||
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7 | EE | Peter W. Fach: Design Reuse through Frameworks and Patterns. IEEE Software 18(5): 71-76 (2001) |
1999 | ||
6 | Peter W. Fach: Design Patterns: Bridges Between Application Domain and Software Labs. HCI (1) 1999: 909-912 | |
5 | Peter W. Fach, Maria Bannert: Training wheels: an "old" method for designing modern and adaptable learning environments. HCI (2) 1999: 725-729 | |
4 | Peter W. Fach: Der software-ergonomische Stellenwert von Rahmenwerken - Erfahrungen mit einem bankfachlichen Anwendungssystem. Software-Ergonomie 1999: 63-72 | |
3 | Peter W. Fach: Interaction Games: Using Familiar Concepts in User-Interface Design. J. Vis. Lang. Comput. 10(4): 509-521 (1999) | |
1993 | ||
2 | Peter W. Fach, Maria Bannert, Klaus Kunkel: From Conflict to Dialogue: On Attack and Defence in On-Line Assistance. VCHCI 1993: 103-113 | |
1991 | ||
1 | Thomas Strothotte, Peter W. Fach, Erik Olsson, Lars Reichert: Software Tools for Practical Work with Formal Task Descriptions: A Case Study with an Extended GOMS Technique. Software-Ergonomie 1991: 373-382 |
1 | Maria Bannert | [2] [5] |
2 | Klaus Kunkel | [2] |
3 | Erik Olsson | [1] |
4 | Lars Reichert | [1] |
5 | Thomas Strothotte | [1] |