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| 2001 | ||
|---|---|---|
| 7 | EE | Peter W. Fach: Design Reuse through Frameworks and Patterns. IEEE Software 18(5): 71-76 (2001) |
| 1999 | ||
| 6 | Peter W. Fach: Design Patterns: Bridges Between Application Domain and Software Labs. HCI (1) 1999: 909-912 | |
| 5 | Peter W. Fach, Maria Bannert: Training wheels: an "old" method for designing modern and adaptable learning environments. HCI (2) 1999: 725-729 | |
| 4 | Peter W. Fach: Der software-ergonomische Stellenwert von Rahmenwerken - Erfahrungen mit einem bankfachlichen Anwendungssystem. Software-Ergonomie 1999: 63-72 | |
| 3 | Peter W. Fach: Interaction Games: Using Familiar Concepts in User-Interface Design. J. Vis. Lang. Comput. 10(4): 509-521 (1999) | |
| 1993 | ||
| 2 | Peter W. Fach, Maria Bannert, Klaus Kunkel: From Conflict to Dialogue: On Attack and Defence in On-Line Assistance. VCHCI 1993: 103-113 | |
| 1991 | ||
| 1 | Thomas Strothotte, Peter W. Fach, Erik Olsson, Lars Reichert: Software Tools for Practical Work with Formal Task Descriptions: A Case Study with an Extended GOMS Technique. Software-Ergonomie 1991: 373-382 | |
| 1 | Maria Bannert | [2] [5] |
| 2 | Klaus Kunkel | [2] |
| 3 | Erik Olsson | [1] |
| 4 | Lars Reichert | [1] |
| 5 | Thomas Strothotte | [1] |