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Michael F. Deering

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2005
8EEMichael F. Deering: A photon accurate model of the human eye. ACM Trans. Graph. 24(3): 649-658 (2005)
1996
7 Michael F. Deering: The HoloSketch VR Sketching System. Commun. ACM 39(5): 54-61 (1996)
1995
6EEMichael F. Deering: HoloSketch: A Virtual Reality Sketching/Animation Tool. ACM Trans. Comput.-Hum. Interact. 2(3): 220-238 (1995)
1994
5EEMichael F. Deering, Stephen A. Schlapp, Michael G. Lavelle: FBRAM: a new form of memory optimized for 3D graphics. SIGGRAPH 1994: 167-174
1993
4EEMichael F. Deering, Scott R. Nelson: Leo: a system for cost effective 3D shaded graphics. SIGGRAPH 1993: 101-108
3 Michael F. Deering: Explorations of Display Interfaces for Virtual Reality. VR 1993: 141-147
2 Michael F. Deering: Data Complexity for Virtual Reality: Where do all the Triangles Go?. VR 1993: 357-363
1984
1 Michael F. Deering: Hardware and Software Architectures for Efficient AI. AAAI 1984: 73-78

Coauthor Index

1Michael G. Lavelle [5]
2Scott R. Nelson [4]
3Stephen A. Schlapp [5]

Colors in the list of coauthors

Copyright © Sun May 17 03:24:02 2009 by Michael Ley (ley@uni-trier.de)