2007 | ||
---|---|---|
7 | EE | Andrew Chiou: A game AI production shell framework: generating AI opponents for geomorphic-isometric strategy games via modeling of expert player intuition. DIMEA 2007: 84-90 |
6 | EE | Andrew Chiou: What is it thinking?: game AI opponent computer-human interaction using descriptive schema and explanatory capabilities. DIMEA 2007: 91-97 |
2005 | ||
5 | EE | Andrew Chiou, Xinghuo Yu: P-Expert: Implementation and Deployment of Large Scale Fuzzy Expert Advisory System. Classification and Clustering for Knowledge Discovery 2005: 159-173 |
4 | EE | Andrew Chiou, Xinghuo Yu: Thematic Fuzzy Prediction of Weed Dispersal Using Spatial Dataset. Computational Intelligence for Modelling and Prediction 2005: 147-162 |
2002 | ||
3 | Andrew Chiou, Xinghuo Yu: P-EXPERT: Framework for Fuzzy Advisory System for the Control and Management of Parthenium Weed. FSKD 2002: 136-140 | |
2 | Andrew Chiou, Xinghuo Yu: Prediction of Weed Dispersal using Fuzzy Logic n Spatial Image. FSKD 2002: 524-528 | |
2001 | ||
1 | Andrew Chiou, Xinghuo Yu: Prediction of Parthenium Weed Infestation Using Fuzzy Logic Aplied to Geographic Information System (GIS) Spatial Image. FUZZ-IEEE 2001: 1363-1366 |
1 | Xinghuo Yu | [1] [2] [3] [4] [5] |