2005 |
7 | EE | Hari B. Bidasaria:
Development of techniques for visualization of scalar and vector fields in an immersive environment (CAVE).
ACM Southeast Regional Conference (2) 2005: 355-356 |
1995 |
6 | EE | Hari B. Bidasaria:
A New Method for Modeling of Hair-Grass Type Textures.
ACM Conference on Computer Science 1995: 109-113 |
1992 |
5 | EE | Hari B. Bidasaria:
Defining and rendering of textured objects through the use of exponential functions.
CVGIP: Graphical Model and Image Processing 54(2): 97-102 (1992) |
1991 |
4 | EE | Hari B. Bidasaria:
A method for ray tracing a wide class of generalized cylinders with straight line trajectories.
CVGIP: Graphical Model and Image Processing 53(2): 101-107 (1991) |
1990 |
3 | EE | Hari B. Bidasaria:
Ray Tracing Surfaces of Revolution Using a Simplified Strip Tree Method (Abstract).
ACM Conference on Computer Science 1990: 427 |
1987 |
2 | EE | Hari B. Bidasaria:
Least desirable feature elimination in a general pattern recognition problem.
Pattern Recognition 20(3): 365-370 (1987) |
1986 |
1 | EE | Hari B. Bidasaria:
New approach in dimensionality reduction in a general pattern recognition problem (abstract).
ACM Conference on Computer Science 1986: 450 |