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| 2005 | ||
|---|---|---|
| 7 | EE | Hari B. Bidasaria: Development of techniques for visualization of scalar and vector fields in an immersive environment (CAVE). ACM Southeast Regional Conference (2) 2005: 355-356 | 
| 1995 | ||
| 6 | EE | Hari B. Bidasaria: A New Method for Modeling of Hair-Grass Type Textures. ACM Conference on Computer Science 1995: 109-113 | 
| 1992 | ||
| 5 | EE | Hari B. Bidasaria: Defining and rendering of textured objects through the use of exponential functions. CVGIP: Graphical Model and Image Processing 54(2): 97-102 (1992) | 
| 1991 | ||
| 4 | EE | Hari B. Bidasaria: A method for ray tracing a wide class of generalized cylinders with straight line trajectories. CVGIP: Graphical Model and Image Processing 53(2): 101-107 (1991) | 
| 1990 | ||
| 3 | EE | Hari B. Bidasaria: Ray Tracing Surfaces of Revolution Using a Simplified Strip Tree Method (Abstract). ACM Conference on Computer Science 1990: 427 | 
| 1987 | ||
| 2 | EE | Hari B. Bidasaria: Least desirable feature elimination in a general pattern recognition problem. Pattern Recognition 20(3): 365-370 (1987) | 
| 1986 | ||
| 1 | EE | Hari B. Bidasaria: New approach in dimensionality reduction in a general pattern recognition problem (abstract). ACM Conference on Computer Science 1986: 450 |